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Regular Tuesday Update 17-08-2022

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 This is the current state of affairs.  We have managed to make a menu from which the user can select a map type and adjust map specific parameters. After several weeks of life-related hiatus we're back to work. Hopefully we will make a list of things that need be doing in the coming week.

Proto-RoadMap for RogMap

1- Find a working version of Pro-D (completed) 2- Make it work on new version of Unity (semi-completed) 3- Make a sample game with it (working on it) 4- Publish it on the Unity Asset Store (not there yet) 5- Update Documentation (not there yet) 6- Logos, artwork, and Videos (not there yet) 7- Additional features (not there yet) 8- Maintain the project as long as one can. (not there yet)

What is RogMap?

RogMap is a procedural map generator that focuses on facilitating creating roguelike games.  RogMap is the spiritual sequel to Pro-D, an asset bundle for Unity game engine, that we developed waaay back which can be used to make Rogue Like games. Since it fell into disrepair and we completely ignored new Unity versions it was removed from the asset store. Upon checking it recently we realized that there are still no assets that emulate what Pro-D was, so we re-animated it and re-named it, and re-branded it as RogMap.
 Hello World!